﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace TimScripts.BF4Rcon
{
    [AttributeUsage(AttributeTargets.Field, AllowMultiple = false, Inherited = false)]
    public class GameModeInformationAttribute : Attribute
    {
        public string DescriptiveName { get; private set; }

        public string RawName { get; private set; }

        public int Players { get; set; }

        public int Commanders { get; set; }

        public int Spectators { get; set; }

        public GameModeInformationAttribute(string rawName, string descriptiveName)
        {
            DescriptiveName = descriptiveName;

            RawName = rawName;
        }
    }
}
